Variables and Types
Data types
C++ provides a rich set of built-in as well as user defined data types. Following table lists down seven basic C++ data types:
Built-in
- Boolean -
boolean- eithertrueorfalse - Characters - alphabets and all the symbols. Defined using
char. - Integers - whole numbers which can be both positive and negative. Defined using
int(4 bytes) orshort int(2 bytes) orlong int(8 bytes) based on the size of the numbers used. - Floating point numbers - real numbers (numbers with fractions). Defined using
floatanddouble. - Valueless using the
voidkeyword - Wide character using the
wchar_tkeyword
Type Modifiers
The above types can be modified using the following type modifiers:
signed and unsigned
short and long
User defined
- Structures -
structwill be explained later, in the Structures section. - Classes -
classwill be covered later, in the Classes section
C++ allows an array of characters to define strings. It also provides an extensive string library for manipulating strings and will be explained in the Strings section.
Typdefs
Typedefs allow for creating new names (think of them as aliases) for existing types. Following is the simple syntax to define a new type using typedef:
typedef int counter;
counter tick_c = 100; // tick_c is a valid integer variable
Enumerated types
To create an enumeration requires the use of the keyword enum. The general form of an enumeration type is:
enum enum_name { list of names } var_list;
Above, the enum_name is the enumeration's type name. The list of names is comma separated.
For example, the following code defines an enumeration of colors called colors and the variable a_colour of type color. Finally, a_colour is assigned the value "green".
enum colour {red, green, blue} a_colour, another_colour;
a_colour = green; // a_colour will be assigned value of '1'
Defining variables
For numbers, we will usually use the type int, which an integer in the size of a "word" the default number size of the machine which your program is
compiled on. On most computers today, it is a 32-bit number, which means the number can range from -2,147,483,648 to 2,147,483,647 (same as long).
To define the variables foo and bar, we need to use the following syntax:
int foo;
int bar = 1;
The variable foo can be used, but since we did not initialize it, we don't know what's in it. The variable bar contains the number 1.
Now, we can do some math. Assuming a, b, c, d, and e are variables, we can simply use plus, minus and multiplication operators
in the following notation, and assign a new value to a:
int a = 0, b = 1, c = 2, d = 3, e = 4;
a = b - c + d * e;
cout << a << endl; // will print 1-2+3*4 = 11
Exercise
In the next exercise, you will need to create a program which prints out the sum of the numbers a, b, and c.